![]() "And in other games it's the same - like the Rachet and Clank series. ![]() It's a bit like The Hobbit movie, it looked really weird. I don't think it was a good idea because you don't gain that much from 60 fps and it doesn't look like the real thing. "At Ubisoft for a long time we wanted to push 60 fps. Here's Unity's World Level Design Director, Nicolas Guerin: But after reading the entire interview, Ubisoft's stance does come off as damage control. To be fair, Assassin's Creed: Unity will have more happening on the screen this time around thanks to the game's new co-op multiplayer and the graphics do indeed appear to be next-gen. ![]() Ubisoft's position, according to an interview in TechRadar, is that the amount of work it would have taken to bump the game up to 60 FPS could not be justified because it feels the difference between 30 fps and 60 fps in an action adventure game like Assassin's Creed is negligible and that the bulk of the visual experience will come from the game's graphical fidelity and not the frame rate or resolution.
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